Bloody Throne : Idle RPG
OLD COIN
0
BRONZE COIN
0
SILVER COIN
0
GOLD COIN
0
PLATINUM COIN
0
BLOOD COIN
0
YOU
YOUR HP
YOUR TURN
SELECT A CREATURE
Challenge a creature above to begin.
ENEMY HP
ENEMY TURN
INVENTORY
TREASURE
TOTAL EARNED
MILESTONE
COUNT
PRODUCING
PENDING BLOOD COIN
+0
PENDING BLOOD COIN
LIFETIME0
RATE0/s
CAPS0
NEXT CAP
REQUIRES 100 PENDING BLOOD COIN
TIME
ACTIVE TIME
0m
HOW BLOOD COIN WORKS
Defeat creaturesEarn coinsHit milestonesM.CoinsSynthesizerM.OldBlood / secReincarnate
  1. Earn currency. Beating creatures grants Old, Bronze, Silver, Gold & Platinum coins.
  2. Cross milestones. Each currency reaches its first milestone at 1,024 earned this run, then ×2000 per step. Every milestone crossed = +1 M.Coin for that tier.
  3. Synthesize downward. In the table below, higher tiers feed lower ones (Platinum → Gold → Silver → Bronze → Old). Each M.Coin level doubles that tier's output.
  4. Generate Blood. Your total M.Old produces Blood / sec, which fills Pending Blood Coin.
  5. Reincarnate at 100 pending. Banking Blood Coin resets the run (currencies & M.Coins) but keeps Mastery and your best milestones. Spend Blood in the Mastery tree.
Tip: once a run's pending passes your last bank, Blood gain throttles (diminishing returns). Reincarnating resets the throttle — several smaller reincarnations beat one endless run.
INTERFACE
UI ZOOM Global zoom. Use at your own risk.
100%
FONT SIZE Adjust text size globally.
13px
BATTLE TAB NAVIGATION
NUMBER NOTATION
MIXED 1-START
CHANCE NOTATION
%
SEPARATOR
LANGUAGE (NON-ENGLISH TRANSLATIONS ARE INCOMPLETE. HELP US TRANSLATE! JOIN DISCORD FOR INFO)
🔔 NOTIFICATIONS
NOTIFICATION STYLE
CATEGORYIN-GAMESTEAMSOUND
GENERAL
VICTORY
DEFEAT
TOOL
REWARD
REINCARNATE
MILESTONE
SHOP
NOTIFICATION TYPES
MISC MESSAGES
Random tips and commentary appear as notifications during gameplay. Disable specific types above if they distract you.
📊 RECORDS & DATA
PROFILELOCAL SAVE
SLOT#1
⚠ DANGER ZONE
current stat
ALL OFF DEF UTL CHC
fundamentals
ALL CORE STATS RITY ECO
combat log

DEFEATED

RECOVERING...
10